In Memoriam: From BlackBerry to iPod, the technology we lost in 2022

It’s been a year-long rollercoaster ride in the tech world. Elon Musk’s $44 billion takeover of Twitter and the drama that unfolded afterward left everyone guessing about the social media giant’s future. ChatGPT provided human-level writing, giving us a glimpse into the potential future of artificial intelligence. But over the past year, we’ve also seen many products and services leave us forever. Some will be greatly missed, and others, well, will be forgotten for good. We mourn their passing and take time to remember them as the pages of the calendar turn.

Ipod touch

Although it didn’t come as a shock, the iPod Touch discontinuation had been in the works for several years now. The iPod, the iconic music player introduced by Steve Jobs in 2001, peaked in popularity when the iPhone debuted. Despite this, Apple continued to sell the iPod in different forms and designs. The last remaining model of the iPod Touch closely resembles the iPhone 4, without cellular connectivity. With streaming services like Spotify and Apple Music becoming the standard of the day for listening to music, the $199 iPod Touch started to feel useless. One wonders why it took so long for Apple to abandon the iPod Touch which has barely been updated in recent years. The iPod Touch was a great entry-level device for discovering apps and games, but only until the iPhone, which also had the same capabilities, became popular. The “iPod” brand may be dead, but Apple’s tiny music player will be remembered for changing the way we listen to music.

Despite significant resources, Google has failed to support its cloud-based video game streaming service, Stadia. (Image credit: Google)

Google Stadia

When Stadia launched in 2019, Google implemented a disruptive strategy to take on traditional game consoles with a cloud-based gaming service. From day one, Google built the narrative that Stadia would stream AAA games to all of your devices. And we all submitted to Google’s vision. The idea of ​​being able to access the biggest hit games without having to own a console was undeniably appealing.

But what was initially presented and the final product were completely different. There was no clarity as to what type of audience was deemed suitable for a platform like Stadia. The lack of notable exclusives was the problem from the start, but when Google started bringing Red Dead Redemption 2 and Cyberpunk 2077 to Stadia, people either already owned those games on other platforms or intended to bring them to life. buy for the platform they already had. Stadia was built on some impressive technology, but like many of Google’s failed products in the past, the Silicon Valley giant has yet to understand the market it was trying to enter.

In early 2021, Google announced it would close its internal development studios and said it would instead offer Stadia as a platform for others to build. In September 2022, as many had expected, news of Stadia’s closure was made official. Many believe that Google shouldn’t give up on Stadia easily, but the truth is that the company had already sensed that Microsoft could become its biggest competitor in the cloud gaming segment. The surprise success of Xbox Game Pass and Microsoft’s growing status in the gaming world may have clues to Stadia’s demise from Google.

Finally, services for older devices were discontinued on January 4. (Image credit: BlackBerry)


Ladies and gentlemen… 2 minutes of silence for BlackBerry. The year 2022 finally put an end to old BlackBerry devices. The Canadian company announced that it had shut down the servers necessary for the proper functioning of old BlackBerry devices. Starting January 4, any phones or tablets running BlackBerry’s own software will “no longer work reliably.” This means that your old Blackberry device will be nothing more than a clipboard without making calls or texting. Once synonymous with business leaders, BlackBerry has risen to dizzying heights but has become a victim of its own success. Although BlackBerry has been declared dead several times in the past, this time the phones actually went silent forever.

The kid-focused video calling device, Glow, could also be used for interactive games. (Image credit: Amazon)

Amazon glow

If you haven’t heard of Amazon Glow, you’re not alone. The Glow was Amazon’s failed attempt to create a video calling device aimed at children. The experimental video chat device featured a built-in table projector. Children could video chat with their grandparents, and the device projected games, books, or puzzles onto the table that responded to touch. It was a unique product, available by invitation only. But six months after its wider rollout, Amazon stopped selling the device. The reason for Glow’s discontinuation is unclear, but digging deeper into Amazon’s current situation, it becomes clear that the company has chosen to abandon experimental devices and instead focus on products and services that may generate long-term benefits. Whatever the reason for the shutdown, it’s sad how a company kills uniquely positioned products when their priorities change.

Apple Watch Series 3

Many had started calling the Apple Watch Series 3 “useless” and “useless”. No, Series 3 was not a commercial failure. In fact, it was quite the opposite. For more than five years, Apple continued to sell the Series 3 despite the availability of an affordable entry-level Apple Watch SE option. The Series 3 solved nothing but be the most economical Apple Watch. The announcement of WatchOS 9 at WWDC and the lack of support for Series 3 confirmed the departure of the most successful Apple Watch model. The Series 3 shutdown didn’t come as a complete surprise to many. The watch lacked a new-age design and its slower processor was starting to show its age. While the Series 3 is now definitely gone, consumers can choose the Watch SE 2 as a replacement.

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